WN8 seeks to measure the observable contribution to matches, across an account, and hopefully infers some information about the latent variable "skill". WN8 is the latest iteration of the WN8* (WNx) project lead by Praetor77. With permission from CraBeatOff, original article can be found here. Players with zero battles are assigned a player rating of 0. tracks 8.8 - assisted damage via disabled tracks (since patch 8.8).radio 8.8 - assisted damage via radio (since patch 8.8).xp 8.8 - average experience per battle over all battles (excludes premium account bonus since patch 8.8).bc 8.8 - battles conducted since patch 8.8.dmg - average damage per battle over all battles.surv - ratio of survived battles over total number of battles (ranges 0 to 1).win - ratio of victories over total number of battles (ranges 0 to 1).bc - total battle count, As it takes battles played to calculate below statistics (just playing the game doesn't increase your Personal Rating).The formula for calculating Personal Rating as of 8.11 is as follows: The rating system accounts for a variety of statistics such as battle count, wins, damage, survivals, as well as numerous other factors. Personal Rating is a scale created by to evaluate player performance. 2.4 Limitations and Threats to Validity.
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